Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-04 | Re-implement subsurface scattering. | Juan Linietsky | |
The size settings are more "just works", with default scale and depth scale values that don't need much tweaking. Additionally, a "skin" mode was added so skin looks better. EDIT: Cleaned up SSR filter shader a bit. | |||
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky | |
2020-03-30 | Move glow upscale quality to a global setting, for consistency | Juan Linietsky | |
2020-03-28 | More server renames for consistency after #37361 | RĂ©mi Verschelde | |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky | |
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files. |