Age | Commit message (Expand) | Author |
---|---|---|
2020-11-26 | Implement signed distance fields for 2D shaders | reduz |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-30 | Refactor pixel snapping. | reduz |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-08-14 | Add a debanding property to Viewport | Hugo Locurcio |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-12 | Add screen space AA option, with FXAA implementation. | Juan Linietsky |
2020-04-10 | Shows proper scene render time in editor info | Juan Linietsky |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |