Age | Commit message (Expand) | Author |
---|---|---|
2020-04-29 | Fixed unbounded dual-paraboloid shadow map culling. | Kiri Jolly |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |
2020-04-14 | Implement decals | Juan Linietsky |
2020-04-10 | Merge pull request #37722 from reduz/implement-softshadows | Rémi Verschelde |
2020-04-09 | Support light size and soft shadows | Juan Linietsky |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |