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path: root/servers/rendering/rendering_server_scene.cpp
AgeCommit message (Expand)Author
2020-10-09Implement GPU Particle Collisionsreduz
2020-09-02Re-Implement GPU particles on master.Juan Linietsky
2020-07-23Fixes RenderingServer crashes reported by #39951Juan Linietsky
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-29Fixed unbounded dual-paraboloid shadow map culling.Kiri Jolly
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-14Implement decalsJuan Linietsky
2020-04-10Merge pull request #37722 from reduz/implement-softshadowsRémi Verschelde
2020-04-09Support light size and soft shadowsJuan Linietsky
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky