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path: root/servers/rendering/rendering_server_globals.cpp
AgeCommit message (Expand)Author
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-06-28Split dependency logicBastiaan Olij
2022-06-22Split GI effects and fix stereoscopic rendering of GI effectsBastiaan Olij
2022-04-17Moved particles into ParticlesStorageBastiaan Olij
2022-04-17Move light, reflection probe and lightmap into LightStorageBastiaan Olij
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij
2022-03-31Extract global variable, shader and material storageBastiaan Olij
2022-03-21Extract Decal and Decal atlas from Storage classBastiaan Olij
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-06-16Refactor VisibilityNotifierreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-04RenderingServer reorganizationreduz
2020-12-03Reorganize rendering server.reduz
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky