Age | Commit message (Expand) | Author |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-07-28 | Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename | Rémi Verschelde |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-28 | Allow changing mipmap LOD bias when FSR 1.0 scaling is not used | Hugo Locurcio |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-07-22 | Clean up Shader Preprocessor | reduz |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-07-13 | Rename soft shadow quality project settings for easier searching | Hugo Locurcio |
2022-07-06 | Remove Octree | lawnjelly |
2022-06-28 | Split dependency logic | Bastiaan Olij |
2022-06-23 | Merge pull request #61221 from BastiaanOlij/split_gi_effects | Rémi Verschelde |
2022-06-22 | Merge pull request #35758 from zmanuel/eliminate-draw-pending | Rémi Verschelde |
2022-06-22 | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij |
2022-06-21 | Implement Running Godot as Movie Writer | reduz |
2022-06-07 | Initial TAA implementation | jfons |
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-11 | SkyShaders working | clayjohn |
2022-05-03 | Add `get_video_adapter_api_version()` to RenderingServer | Hugo Locurcio |
2022-04-17 | Moved particles into ParticlesStorage | Bastiaan Olij |
2022-04-17 | Move light, reflection probe and lightmap into LightStorage | Bastiaan Olij |
2022-04-17 | Merge canvas and decal into TextureStorage and add render target | Bastiaan Olij |
2022-04-12 | Restore antialiasing for `draw_line` | Yuri Roubinsky |
2022-04-02 | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij |
2022-03-31 | Extract global variable, shader and material storage | Bastiaan Olij |
2022-03-21 | Extract Decal and Decal atlas from Storage class | Bastiaan Olij |
2022-03-17 | Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum | Hugo Locurcio |
2022-03-16 | Split dummy renderer classes into separate files | Bastiaan Olij |
2022-03-04 | Remove unused `shadow_color` property from Light3D | Hugo Locurcio |
2022-02-25 | Implement distance fade properties in OmniLight3D and SpotLight3D | Hugo Locurcio |
2022-01-26 | Merge pull request #54574 from Ansraer/glow_map | Rémi Verschelde |
2022-01-22 | Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists | Rémi Verschelde |
2022-01-20 | add support for glow maps | Ansraer |
2022-01-19 | Revert "Add new scaling modes for splash screen" | Rémi Verschelde |
2022-01-18 | Add new scaling modes for splash screen | Samuel Pedrajas |
2022-01-17 | Allow using between 1 and 8 cascades for SDFGI | Hugo Locurcio |
2022-01-05 | Added material_overlay property to MeshInstance3D | Fernando Cosentino |
2022-01-04 | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter | Rémi Verschelde |
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-29 | Rename Lod Threshold to Mesh Lod Threshold | Hugo Locurcio |
2021-12-10 | Add `RenderingServer.get_video_adapter_type()` method | Hugo Locurcio |
2021-11-23 | Implemented AMD's FSR as a computer shader for upscaling 3D scenes | Je06jm |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-11-11 | Make draw/compute lists threadsafe | Brian Semrau |
2021-11-06 | Added SSIL post processing effect | clayjohn |
2021-11-05 | Use Callable in RS::request_frame_drawn_callback | Brian Semrau |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-10-25 | Implement distance fade and transparency | JFonS |