Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-24 | Add API to get frame setup time on CPU | reduz | |
Needed for benchmarks | |||
2020-12-21 | Port ASSAO to Godot to replace SAO | clayjohn | |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz | |
-Happens on import by default for all models -Just works (tm) -Biasing can be later adjusted per node or per viewport (as well as globally) -Disabled AABB.get_support test because its broken | |||
2020-12-16 | Reimplement skeletons and blend shapes | reduz | |
Uses compute shaders, which only once, on demand, and all in parallel. | |||
2020-12-04 | RenderingServer reorganization | reduz | |
2020-12-03 | Reorganize rendering server. | reduz | |
-Made RenderingServerScene abstract, allowing reimplementation -RenderingServerRaster -> RenderingServerDefault, but this class is going away soon. |