Age | Commit message (Expand) | Author |
2021-07-26 | Implement Binary Shader Compilation | reduz |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-14 | Check if there are new docs missing on CI | Yuri Sizov |
2021-07-11 | Implement Specialization Constants | reduz |
2021-06-24 | Implement Framebuffer Subpass support | reduz |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke |
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
2020-07-17 | Fix spelling of a var, a struct, and message output | Andy Maloney |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |