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path: root/servers/rendering/rendering_device_binds.h
AgeCommit message (Expand)Author
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-05-16Replace most uses of Map by HashMapreduz
2022-03-06Add a UniformSet cachereduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-09-30Use range iterators for `Map`Lightning_A
2021-07-26Implement Binary Shader Compilationreduz
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-14Check if there are new docs missing on CIYuri Sizov
2021-07-11Implement Specialization Constantsreduz
2021-06-24Implement Framebuffer Subpass supportreduz
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-07-17Fix spelling of a var, a struct, and message outputAndy Maloney
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Style: Add missing copyright headersRémi Verschelde
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky