Age | Commit message (Expand) | Author |
2023-01-13 | Avoid crashing when custom GLSL shaders are imported when using the gl_compat... | clayjohn |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-02-04 | String: Add contains(). | Anilforextra |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-07-26 | Implement Binary Shader Compilation | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-07-21 | Fix spelling & grammar in comments, docs, and messages | Andy Maloney |
2020-06-06 | Minor fix on GLSL shader parser | jfons |
2020-05-18 | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |