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path: root/servers/rendering/rendering_device_binds.cpp
AgeCommit message (Expand)Author
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-09-30Use range iterators for `Map`Lightning_A
2021-07-26Implement Binary Shader Compilationreduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-06-06Minor fix on GLSL shader parserjfons
2020-05-18GLSL: Change shader type specifier from [vertex] to #[vertex]Rémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Style: Add missing copyright headersRémi Verschelde
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky