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path: root/servers/rendering/rendering_device.cpp
AgeCommit message (Expand)Author
2021-02-04Rewrote how barriers work for faster renderingreduz
2021-01-28doc: Sync classref with current sourceRémi Verschelde
2021-01-26Reorganize RenderingDevice barriersreduz
2021-01-25Add named resources and debug labels in RenderDocclayjohn
2021-01-24Shadow map rendering optimizationreduz
2021-01-19Added GPU based cluster builderreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-16Reimplement skeletons and blend shapesreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
2020-06-29Fix missing DEFVAL in RenderingDevice.storage_buffer_createIgnacio Etcheverry
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-04-22Fix missing DEFVAL for RenderingDevice.index_buffer_createIgnacio Etcheverry
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-18Ability to create local RenderingDevice instances.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky