Age | Commit message (Expand) | Author |
2022-09-04 | Prevent windows from having a size greater than device limit | MinusKube |
2022-09-01 | Change Array arguments to TypedArray | kobewi |
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg |
2022-08-05 | Add a Framebuffer cache | Juan Linietsky |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-01-20 | Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename | Rémi Verschelde |
2022-01-14 | Remove support for PVRTC texture encoding and decoding | Hugo Locurcio |
2022-01-04 | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter | Rémi Verschelde |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Add `RenderingServer.get_video_adapter_type()` method | Hugo Locurcio |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-09 | rendering_device: if one compiles with at least on stage without sources, it ... | ChristopheClaustre |
2021-11-06 | Added SSIL post processing effect | clayjohn |
2021-10-15 | Rename RD::free binding to free_rid | Brian Semrau |
2021-10-09 | Fix missing argument names in bindings | Rémi Verschelde |
2021-09-09 | Expose Vulkan internal values for access from extensions | Bastiaan Olij |
2021-08-17 | Fixes to mobile renderer | reduz |
2021-08-10 | Merge pull request #51017 from vnen/extension-fixes | Rémi Verschelde |
2021-08-06 | Use subpasses to do 3D rendering and resolve in mobile renderer | Bastiaan Olij |
2021-08-05 | Fix a few default parameters in bindings | George Marques |
2021-07-26 | Implement Binary Shader Compilation | reduz |
2021-07-11 | Implement Specialization Constants | reduz |
2021-07-03 | Fix Render Info | reduz |
2021-06-24 | Implement Framebuffer Subpass support | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-05-31 | Implement shader caching | reduz |
2021-03-26 | Obtain supported Vulkan API | Bastiaan Olij |
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-01-28 | doc: Sync classref with current source | Rémi Verschelde |
2021-01-26 | Reorganize RenderingDevice barriers | reduz |
2021-01-25 | Add named resources and debug labels in RenderDoc | clayjohn |
2021-01-24 | Shadow map rendering optimization | reduz |
2021-01-19 | Added GPU based cluster builder | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-16 | Reimplement skeletons and blend shapes | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde |
2020-06-29 | Fix missing DEFVAL in RenderingDevice.storage_buffer_create | Ignacio Etcheverry |
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-04-22 | Fix missing DEFVAL for RenderingDevice.index_buffer_create | Ignacio Etcheverry |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-18 | Ability to create local RenderingDevice instances. | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |