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path: root/servers/rendering/renderer_viewport.cpp
AgeCommit message (Expand)Author
2021-12-29Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio
2021-11-25Use `WARN_PRINT_ONCE()` for FSR-related warning messagesHugo Locurcio
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2021-10-19Merge pull request #52210 from BastiaanOlij/enhance_xr_trackersRémi Verschelde
2021-10-18Validate enum range in RendererViewport::viewport_get_render_infoHaoyu Qiu
2021-10-17Rework XR positional trackersBastiaan Olij
2021-10-08Allow any floating-point value as a 3D rendering scale optionHugo Locurcio
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-08-29Add source rectangle to blitBastiaan Olij
2021-08-27Merge pull request #52003 from BastiaanOlij/xr_interface_extensionBastiaan Olij
2021-08-26Adding GDExtension support to XRInterfaceBastiaan Olij
2021-08-26Optionally scale 3D render contentBastiaan Olij
2021-07-12Explicit error message when setting active a Viewport that is already active.TaskManagerCZ
2021-07-06Restructure and reimplement vsync optionsHendrik Brucker
2021-07-03Fix Render Inforeduz
2021-07-01Clean up RenderingServer and its bindingsreduz
2021-06-29Fixes to 2D viewportreduz
2021-06-29Improve RID_Owner memory usagereduz
2021-06-14Implement visibility range and dependencies.jfons
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-05-23Support for 2D particles to collide against SDFreduz
2021-05-20Fix typos with codespellRémi Verschelde
2021-04-23Implement occlusion cullingjfons
2021-02-18Reorganize Project Settingsreduz
2021-02-10Make Servers truly Thread Safereduz
2021-01-24Shadow map rendering optimizationreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-04RenderingServer reorganizationreduz