Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-07 | Add support for low-end 3D rendering. | reduz | |
-Reduce number of uniform sets from 6 to 4. -Remove features in low end mode, in order to reduce the number of texture units fit to 16. | |||
2020-12-05 | Merge pull request #36382 from aaronfranke/unhide-the-hidden | RĂ©mi Verschelde | |
Unhide hidden members by renaming them and rebind Mesh enums | |||
2020-12-05 | Frees CanvasShaderSDF reference (prevents warning at startup) | Yuri Roubinsky | |
2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke | |
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET. | |||
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke | |
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET. | |||
2020-12-04 | RenderingServer reorganization | reduz | |