Age | Commit message (Collapse) | Author |
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We haven't had a proper implementation for COMPRESS_PVRTC2 (which is PVRTC1 2-bpp) in years,
so let's drop it instead of keeping a compress type which doesn't work.
The other enum values were renamed to clarify that our PVRTC2 and PVRTC4 are respectively
PVRTC1 2-bpp and PVRTC1 4-bpp. PVRTC2 2-bpp and 4-bpp are not implemented yet.
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Removes unused code in OS.
Fixes return types.
Fixes few typos.
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-Reduce number of uniform sets from 6 to 4.
-Remove features in low end mode, in order to reduce the number of texture units fit to 16.
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Unhide hidden members by renaming them and rebind Mesh enums
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"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
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"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
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