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path: root/servers/rendering/renderer_rd/storage_rd
AgeCommit message (Expand)Author
2022-06-28Split dependency logicBastiaan Olij
2022-05-31Refactor shader hintsYuri Rubinsky
2022-05-24Fix particle system from going inactive earlyGanidhuAbey
2022-05-24Add clipping, backbuffer, and CanvasGroups to 2D GLES3 rendererclayjohn
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Add a new HashMap implementationreduz
2022-05-11Split out bokeh_dof and copy effectsBastiaan Olij
2022-05-09Rename `hint_albedo`, `hint_white/black` in shadersYuri Roubinsky
2022-05-05Check multimesh before uniform set creationmightygoat
2022-05-05Fix the uniform set creation of multimesh with a invalidated buffermightygoat
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-05-01Add `hint_color` support for `vec3` in shadersYuri Roubinsky
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-17Moved particles into ParticlesStorageBastiaan Olij
2022-04-17Move light, reflection probe and lightmap into LightStorageBastiaan Olij
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij
2022-04-13Color: Rename `to_srgb`/`to_linear` to include base color spaceRémi Verschelde
2022-04-11Fix Vulkan validation errors on default depth texturesjfons
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij
2022-03-31Extract global variable, shader and material storageBastiaan Olij
2022-03-21Extract Decal and Decal atlas from Storage classBastiaan Olij
2022-03-20Call the correct texture free method on texture storage cleanupBastiaan Olij
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij