Age | Commit message (Expand) | Author |
---|---|---|
2022-11-04 | Add call_deferred() method to Callable | kobewi |
2022-10-27 | Merge pull request #64710 from MinusKube/window-size-crash | Clay John |
2022-10-04 | Moving SSEffects settings into class | Bastiaan Olij |
2022-10-04 | Move cluster builder, sdfgi and gi structures to clustered renderer, move lig... | Bastiaan Olij |
2022-09-04 | Prevent windows from having a size greater than device limit | MinusKube |
2022-09-01 | Extracting render buffers and changing it to a more generic solution | Bastiaan Olij |
2022-08-08 | Fix macOS and iOS defines in the rendering code. | bruvzg |
2022-08-04 | Force disable S3TC support on Android/iOS since we don't handle it | RĂ©mi Verschelde |
2022-08-01 | Changed storage structs to private | Bastiaan Olij |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-06-28 | Split dependency logic | Bastiaan Olij |