Age | Commit message (Expand) | Author |
2022-08-22 | Merge pull request #60309 from The-O-King/oct | Rémi Verschelde |
2022-08-20 | Add Blendshape Support | Omar El Sheikh |
2022-08-13 | Octahedral Normal/Tangent Compression | Omar El Sheikh |
2022-08-12 | Properly scale depth in bokeh_dof effect so that setting distance to blur eff... | clayjohn |
2022-08-08 | Merge pull request #62547 from clayjohn/ref_vec_pbr | Rémi Verschelde |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio |
2022-08-03 | Fade screen-space reflection towards inner margin | Hugo Locurcio |
2022-08-02 | Merge pull request #63627 from and-rad/vector-field-attractor-fix | Rémi Verschelde |
2022-08-02 | Merge pull request #63589 from RandomShaper/sdfgi_debug_pc | Rémi Verschelde |
2022-08-01 | Merge pull request #63587 from clayjohn/specular-occlusion | Rémi Verschelde |
2022-07-31 | Treat specular less than 0.02 as occlusion | clayjohn |
2022-07-30 | Make Decal's `modulate` property affect emission color as well | Hugo Locurcio |
2022-07-29 | Fix vector field particle attractor texture sampling | Andreas Raddau |
2022-07-29 | Keep SdfgiDebug shader's push constant size <= 128 | Pedro J. Estébanez |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-26 | Move Sky(RD) into environment | Bastiaan Olij |
2022-07-22 | Merge pull request #62478 from BastiaanOlij/split_effects_20220628 | Rémi Verschelde |
2022-07-21 | Fix various typos not caught by codespell | luz paz |
2022-07-19 | Move screen space effects into a separate class | Bastiaan Olij |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-07-09 | Fix dead link in TAA resolve shader comment | Hugo Locurcio |
2022-07-02 | SCons: Properly track codegen script dependency for generated GLSL headers | Rémi Verschelde |
2022-06-29 | Evaluate specular reflections using specular dominant direction instead of as... | clayjohn |
2022-06-27 | Consider uniform writability part of the interface of the set | Pedro J. Estébanez |
2022-06-24 | Moved cube_to_dp and cubemap logic into CopyEffects | Bastiaan Olij |
2022-06-23 | Merge pull request #61221 from BastiaanOlij/split_gi_effects | Rémi Verschelde |
2022-06-22 | Merge pull request #62286 from JFonS/taa_global_time | Rémi Verschelde |
2022-06-22 | Move TIME to a global shader variable | jfons |
2022-06-22 | Workaround MoltenVK shader conversion error | JFonS |
2022-06-22 | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij |
2022-06-18 | Merge pull request #62106 from BastiaanOlij/eye_offset | Rémi Verschelde |
2022-06-17 | Introduce eye_offset for correcting stereoscopic reflections | Bastiaan Olij |
2022-06-15 | Fix glow in Mix mode not working correctly when FXAA is enabled | Hugo Locurcio |
2022-06-09 | Workaround MoltenVK error found in TAA implementation | jfons |
2022-06-07 | Initial TAA implementation | jfons |
2022-05-31 | Add and improve license attribution for SSAO and SSIL shader code | clayjohn |
2022-05-25 | Add Cone and Cylinder shapes to FogVolume | Hugo Locurcio |
2022-05-21 | Merge pull request #61214 from somnathsarkar/particle-attractor-fix | Rémi Verschelde |
2022-05-20 | Fix GPUParticles3D disappearance at attractor origins | Somnath Sarkar |
2022-05-20 | Fix normal and tangent blending in blend shapes | Windy Darian |
2022-05-18 | Fix tonemapper shader to correctly apply alpha channel | Yuri Rubinsky |
2022-05-16 | Fix custom irradiance bug in Vulkan mobile renderer | clayjohn |
2022-05-16 | Fix computation of screen_uv | Somnath Sarkar |
2022-05-11 | Split out bokeh_dof and copy effects | Bastiaan Olij |
2022-04-28 | Splitting tonemapper into its own class | Bastiaan Olij |
2022-04-22 | Implement Label3D node. | bruvzg |
2022-04-11 | Use less blur for distant directional shadow splits | Hugo Locurcio |
2022-04-01 | Add color pass flags to Forward Clustered renderer | jfons |
2022-03-25 | Fix shader undefined variable | nevarek |
2022-03-18 | Add inverse projection matrix to fragment shader globals | nevarek |