Age | Commit message (Expand) | Author |
---|---|---|
2022-02-11 | RendererRD: Remove binding specifier for push constants | RĂ©mi Verschelde |
2021-11-24 | [macOS / iOS] Use storage buffers instead of unsupported images for the volum... | bruvzg |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn |
2021-06-05 | Rename GI Classes | reduz |
2021-05-03 | Create mobile renderer | Bastiaan Olij |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-03-31 | As GLSLang seems to be all or nothing, added our own defines | Bastiaan Olij |
2021-02-07 | Fix volumetric fog for SpotLights | jfons |
2021-02-05 | Added temporal reprojection to Volumetric Fog | reduz |
2021-01-19 | Added GPU based cluster builder | reduz |
2021-01-19 | Shader optimizations to reduce VGPR usage and increase occupancy | reduz |
2021-01-05 | Change the light attenuation formulas. | reduz |
2020-12-04 | RenderingServer reorganization | reduz |