Age | Commit message (Expand) | Author |
---|---|---|
2021-08-09 | Clamp negative colors regardless of the tonemapper to avoid artifacts | Hugo Locurcio |
2021-08-06 | Use subpasses to do 3D rendering and resolve in mobile renderer | Bastiaan Olij |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2020-12-04 | RenderingServer reorganization | reduz |