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path: root/servers/rendering/renderer_rd/shaders/sky.glsl
AgeCommit message (Collapse)Author
2021-08-23Scale color output in the mobile renderer to provide HDR supportBastiaan Olij
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-04-14Refactor GLSL shader compilationreduz
-Used a more consistent set of keywords for the shader -Remove all harcoded entry points -Re-wrote the GLSL shader parser, new system is more flexible. Allows any entry point organization. -Entry point for sky shaders is now sky(). -Entry point for particle shaders is now process().
2020-12-04RenderingServer reorganizationreduz