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path: root/servers/rendering/renderer_rd/shaders/skeleton.glsl
AgeCommit message (Expand)Author
2023-01-27Automatically transform Skeleton2D calculations so pivots are not neededclayjohn
2022-11-20Merge pull request #68830 from Ayush-singla27/issuebranchRémi Verschelde
2022-11-18Fix drawing of 2D skeletons in the RD renderer.clayjohn
2022-11-19fixed incorrect mesh normals in shadersAyush Singla
2022-08-20Add Blendshape SupportOmar El Sheikh
2022-05-20Fix normal and tangent blending in blend shapesWindy Darian
2022-02-11RendererRD: Remove binding specifier for push constantsRémi Verschelde
2021-05-11Fixes missng 2D engine bitsreduz
2021-04-14Refactor GLSL shader compilationreduz
2021-02-17Fix math error in blend shape application toleranceKayomn
2021-02-09Accomodate blend shape ranges of -1 to +1Kayomn
2020-12-16Reimplement skeletons and blend shapesreduz