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path: root/servers/rendering/renderer_rd/shaders/sdfgi_direct_light.glsl
AgeCommit message (Expand)Author
2022-03-04Remove unused `shadow_color` property from Light3DHugo Locurcio
2022-02-11RendererRD: Remove binding specifier for push constantsRĂ©mi Verschelde
2021-07-25Fix various typos with codespellluz paz
2021-04-14Refactor GLSL shader compilationreduz
2021-02-07Improve SDFGI indirect light feedback loopreduz
2021-02-07Invert spotlight angle attenuationjfons
2021-01-24Several GI related optimizations and fixesreduz
2021-01-19Added GPU based cluster builderreduz
2021-01-05Change the light attenuation formulas.reduz
2020-12-04RenderingServer reorganizationreduz