Age | Commit message (Expand) | Author |
---|---|---|
2022-02-11 | RendererRD: Remove binding specifier for push constants | RĂ©mi Verschelde |
2021-11-28 | Remove unused code in GI shaders | Hugo Locurcio |
2021-08-25 | Remove leftovers of anisotropy in the VoxelGI shader code | Hugo Locurcio |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-02-07 | Invert spotlight angle attenuation | jfons |
2020-12-04 | RenderingServer reorganization | reduz |