Age | Commit message (Expand) | Author |
---|---|---|
2021-11-28 | Remove unused struct fields in VoxelGIData | Hugo Locurcio |
2021-10-07 | Remove unimplemented `Environment.ambient_light_occlusion_color` property | Hugo Locurcio |
2021-07-01 | Clean up RenderingServer and its bindings | reduz |
2021-06-05 | Rename GI Classes | reduz |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-02-07 | Fixed a SDFGI reflections bug in Radeon | reduz |
2021-01-24 | Shadow map rendering optimization | reduz |
2021-01-24 | Several GI related optimizations and fixes | reduz |
2021-01-19 | Added GPU based cluster builder | reduz |
2020-12-04 | RenderingServer reorganization | reduz |