Age | Commit message (Expand) | Author |
---|---|---|
2022-09-13 | Move debanding into internal sky shader code so that it is applied after ever... | clayjohn |
2022-09-01 | Merge pull request #60185 from Calinou/environment-fog-and-sky-affect | RĂ©mi Verschelde |
2022-09-01 | Add Environment properties to control fog rendering on background sky | Hugo Locurcio |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-26 | Move Sky(RD) into environment | Bastiaan Olij |