Age | Commit message (Expand) | Author |
---|---|---|
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-06-22 | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-06-22 | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij |