Age | Commit message (Expand) | Author |
---|---|---|
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-07-21 | Fix various typos not caught by codespell | luz paz |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-06-22 | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij |