Age | Commit message (Expand) | Author |
---|---|---|
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-25 | Added constants PI, TAU and E to the shader language | Joosep Jääger |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-02-25 | Moving GI code into RendererServerGIRD | Bastiaan Olij |