Age | Commit message (Expand) | Author |
---|---|---|
2021-07-25 | Use fragment shader instead of compute shader for effects for mobile renderer | Bastiaan Olij |
2021-07-14 | Removes lines about window size from the console output | Yuri Roubinsky |
2021-07-03 | Fix Boot Splash | reduz |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-05-31 | Implement shader caching | reduz |
2021-05-12 | Implementing blit shader with versions | Bastiaan Olij |
2021-05-03 | Create mobile renderer | Bastiaan Olij |
2021-04-05 | Move clustered renderer functionality | Bastiaan Olij |
2021-03-10 | Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so... | Bastiaan Olij |
2021-01-05 | Threaded optimizations to cull and render | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
2020-12-04 | RenderingServer reorganization | reduz |