Age | Commit message (Expand) | Author |
---|---|---|
2022-01-11 | New OpenGL batching canvas renderer | clayjohn |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-07-06 | Unify material parameter update | reduz |
2021-07-01 | Clean up RenderingServer and its bindings | reduz |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | RenderingServer reorganization | reduz |