Age | Commit message (Expand) | Author |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-08-01 | Changed storage structs to private | Bastiaan Olij |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-28 | Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl... | Rémi Verschelde |
2022-07-26 | Merge pull request #62972 from Chaosus/shader_groups | Rémi Verschelde |
2022-07-26 | Merge pull request #63236 from halgriffiths/fix-texture-rect-transpose | Rémi Verschelde |
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-22 | Clean up Shader Preprocessor | reduz |
2022-07-22 | send FLAGS_TRANSPOSE_RECT to Vulkan | halgriffiths |
2022-07-18 | Merge pull request #63057 from sakrel/vulkan-fix-2d-shadows | Rémi Verschelde |
2022-07-18 | added usage_defines for SPECULAR_SHININESS | David R |
2022-07-16 | rename translate(d) to translate(d)_local in Transform 2D/3D | Fabian Keller |
2022-07-15 | Fix DirectionalLight2D and PointLight2D shadows not rendering correctly | sakrel |
2022-06-28 | Split dependency logic | Bastiaan Olij |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Merge pull request #60627 from aaronfranke/rename-elements | Rémi Verschelde |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-04-29 | Rename Basis "elements" to "rows" | Aaron Franke |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde |
2022-04-25 | Fix clearing backbuffer if there are no items | NNesh |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg |
2022-04-17 | Moved particles into ParticlesStorage | Bastiaan Olij |
2022-04-17 | Merge canvas and decal into TextureStorage and add render target | Bastiaan Olij |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-04-02 | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij |
2022-03-31 | Extract global variable, shader and material storage | Bastiaan Olij |
2022-03-21 | Extract Decal and Decal atlas from Storage class | Bastiaan Olij |
2022-03-18 | Rename several transform built-ins in shaders | Yuri Roubinsky |
2022-03-17 | Merge pull request #58993 from notSanil/device-limit-exceeded-fix | Rémi Verschelde |
2022-03-16 | Fix device limit exceeding for uniform buffer | notSanil |
2022-03-16 | Split dummy renderer classes into separate files | Bastiaan Olij |
2022-03-09 | Change some math macros to constexpr | kobewi |
2022-03-06 | Add a UniformSet cache | reduz |
2022-01-19 | Merge pull request #54489 from briansemrau/texture-delete-update | Rémi Verschelde |
2022-01-11 | New OpenGL batching canvas renderer | clayjohn |
2022-01-05 | Fix incorrect format and buffer used for bone weights. | bruvzg |
2022-01-04 | Merge pull request #54791 from NHodgesVFX/master | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-12 | Fix multimesh still drawing when visible instances is zero | Brian Semrau |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-11-08 | add more OpenGL attributes | NHodgesVFX |
2021-11-01 | Fix materials not updating when texture replaced/deleted | Brian Semrau |
2021-10-28 | clang-format: Various fixes to comments alignment from `clang-format` 13 | Rémi Verschelde |
2021-10-04 | Added support for uniform arrays in shaders | Yuri Roubinsky |
2021-09-30 | Use range iterators for `Map` | Lightning_A |