| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-01-06 | Added ability to visualize native shaders | reduz |
| 2021-01-04 | fix inconsistent normal map shader variable naming | Hendrik Brucker |
| 2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
| 2020-12-29 | Consistently use normal_map | Marcel Admiraal |
| 2020-12-28 | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde |
| 2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
| 2020-12-06 | Rename Vector2.tangent() to Vector2.orthogonal() | Marcel Admiraal |
| 2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke |
| 2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
| 2020-12-04 | RenderingServer reorganization | reduz |