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path: root/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
AgeCommit message (Expand)Author
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde
2022-04-25Fix clearing backbuffer if there are no itemsNNesh
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-17Moved particles into ParticlesStorageBastiaan Olij
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij
2022-03-31Extract global variable, shader and material storageBastiaan Olij
2022-03-21Extract Decal and Decal atlas from Storage classBastiaan Olij
2022-03-18Rename several transform built-ins in shadersYuri Roubinsky
2022-03-17Merge pull request #58993 from notSanil/device-limit-exceeded-fixRémi Verschelde
2022-03-16Fix device limit exceeding for uniform buffernotSanil
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij
2022-03-09Change some math macros to constexprkobewi
2022-03-06Add a UniformSet cachereduz
2022-01-19Merge pull request #54489 from briansemrau/texture-delete-updateRémi Verschelde
2022-01-11New OpenGL batching canvas rendererclayjohn
2022-01-05Fix incorrect format and buffer used for bone weights.bruvzg
2022-01-04Merge pull request #54791 from NHodgesVFX/masterRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-12Fix multimesh still drawing when visible instances is zeroBrian Semrau
2021-11-12Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky
2021-11-08add more OpenGL attributesNHodgesVFX
2021-11-01Fix materials not updating when texture replaced/deletedBrian Semrau
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-04Added support for uniform arrays in shadersYuri Roubinsky
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-29Fix editor freeze when asigning Skeleton2D to Polygon2DHendrik Brucker
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-12Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-materialJFonS
2021-08-31Merge pull request #51873 from Chaosus/fix_uniform_error_spamClay John
2021-08-27Makes FontData importable resource.bruvzg
2021-08-19Fix incorrect checking of uniform set to prevent error spam (2)Yuri Roubinsky
2021-08-18Add comments at the top of each built-in shader to ease debuggingHugo Locurcio
2021-08-17Vulkan: Fix CanvasItem::use_parent_materialTechnoPorg
2021-08-16Makes a clear error message if shader compilation failedYuri Roubinsky
2021-08-07Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tileNathan Franke
2021-08-06Fix incorrect checking of uniform set to prevent error spamYuri Roubinsky
2021-07-25Fix various typos with codespellluz paz
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
2021-07-07Fix material invalidation on reimport.reduz
2021-07-06Unify material parameter updatereduz
2021-06-22Keep the drawing transform when drawing meshing in CanvasItemGilles Roudière