Age | Commit message (Expand) | Author |
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G... | Marius Hanl |
2023-01-30 | Fix various crashes relating to low roughness_layers | clayjohn |
2023-01-25 | Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture w... | clayjohn |
2023-01-23 | Add a few more checks to ensure that unsupported image formats are not used i... | clayjohn |
2023-01-21 | Use range iterators in LocalVector loops | kobewi |
2023-01-16 | Properly initialize directional_light_count in RD sky shaders | clayjohn |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-23 | Cleanup and improve sky render | Bastiaan Olij |
2022-12-17 | Merge pull request #70132 from clayjohn/RT-update | Rémi Verschelde |
2022-12-17 | Merge pull request #70122 from clayjohn/VRS-r8uint | Rémi Verschelde |
2022-12-16 | Don't attempt to create or use an R8_UINT texture as storage if VRS is not su... | clayjohn |
2022-12-16 | Implement render_target_was_used API so that Viewports can properly check if ... | clayjohn |
2022-12-15 | Refactor `ShaderData` & fix the sorting of shader uniforms | Yuri Rubinsky |
2022-12-06 | Modified the mobile renderer to apply the sky_transform operations in the sam... | Malcolm Nixon |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde |
2022-10-18 | Code simplifications | Markus Sauermann |
2022-10-14 | Make some Image methods static | kobewi |
2022-10-05 | Merge pull request #66683 from clayjohn/SRGB-canvasitem | Rémi Verschelde |
2022-10-05 | Merge pull request #66898 from aaronfranke/proj-mat-columns | Rémi Verschelde |
2022-10-05 | Adding getters to RenderTarget and implementing override functionality for XR | Bastiaan Olij |
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke |
2022-10-04 | Move cluster builder, sdfgi and gi structures to clustered renderer, move lig... | Bastiaan Olij |
2022-09-30 | Default CanvasItem materials to not convert uniform colors to linear space. | clayjohn |
2022-09-28 | Fix MSVC warning C4702: unreachable code | Rémi Verschelde |
2022-09-14 | Clear last frame directional light buffer when number of lights changes. | clayjohn |
2022-09-13 | Move debanding into internal sky shader code so that it is applied after ever... | clayjohn |
2022-09-02 | Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param | Rémi Verschelde |
2022-09-01 | Merge pull request #60185 from Calinou/environment-fog-and-sky-affect | Rémi Verschelde |
2022-09-01 | Add Environment properties to control fog rendering on background sky | Hugo Locurcio |
2022-09-01 | Extracting render buffers and changing it to a more generic solution | Bastiaan Olij |
2022-09-01 | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-09 | Fix resource leaks in VoxelGI | Bastiaan Olij |
2022-08-08 | Fix macOS and iOS defines in the rendering code. | bruvzg |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-08-02 | Merge pull request #63589 from RandomShaper/sdfgi_debug_pc | Rémi Verschelde |
2022-08-01 | Changed storage structs to private | Bastiaan Olij |
2022-07-31 | Tweak VoxelGI defaults for better quality | Hugo Locurcio |
2022-07-29 | Keep SdfgiDebug shader's push constant size <= 128 | Pedro J. Estébanez |
2022-07-29 | Merge pull request #63527 from BastiaanOlij/rework_environment | Rémi Verschelde |
2022-07-29 | Restructure environment in render implementation | Bastiaan Olij |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-27 | Merge pull request #62362 from clayjohn/VULKAN-halo | Rémi Verschelde |
2022-07-26 | Use full size mipmaps for reflections when in high-quality mode | clayjohn |
2022-07-27 | Change RendererSceneRender::GeometryInstance so more code is shared among ren... | Bastiaan Olij |