Age | Commit message (Expand) | Author |
2021-10-07 | Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius | Rémi Verschelde |
2021-08-26 | Merge pull request #50883 from BastiaanOlij/mobile_hdr | Bastiaan Olij |
2021-08-23 | Scale color output in the mobile renderer to provide HDR support | Bastiaan Olij |
2021-08-21 | Remove redundant assignments. | Anilforextra |
2021-08-19 | Improvements to SpotLight3D and OmniLight3D's shadows | jfons |
2021-08-17 | Fixes to mobile renderer | reduz |
2021-08-16 | Moved disabling bokeh shader variants to before the version_create call | Bastiaan Olij |
2021-08-15 | Fix read from screen and depth texture | Bastiaan Olij |
2021-08-13 | Implemented raster versions of bokeh shaders to replace broken gaussian imple... | Bastiaan Olij |
2021-08-06 | Use subpasses to do 3D rendering and resolve in mobile renderer | Bastiaan Olij |
2021-08-01 | Porting cubemap compute shaders to raster for the mobile renderer | Bastiaan Olij |
2021-07-31 | Move assignment of SSAO radius push constant | clayjohn |
2021-07-26 | Fixed coding style | vitika9 |
2021-07-25 | Use fragment shader instead of compute shader for effects for mobile renderer | Bastiaan Olij |
2021-07-05 | Fix Subsurface Scattering | reduz |
2021-07-03 | Fix SSR | reduz |
2021-06-26 | Move render_sky logic from effects into our sky object, and some minor cleanup | Bastiaan Olij |
2021-06-14 | Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets | Rémi Verschelde |
2021-06-14 | Fixed error spam when XR mode is not enabled and a missed setting rename | Bastiaan Olij |
2021-06-13 | Store SSAO uniform sets per viewport | clayjohn |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-06-05 | Rename GI Classes | reduz |
2021-04-27 | Core: Drop custom `copymem`/`zeromem` defines | Rémi Verschelde |
2021-02-18 | Reorganize Project Settings | reduz |
2021-02-06 | Simplify Volumetric Fog | reduz |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-01-26 | Reorganize RenderingDevice barriers | reduz |
2021-01-25 | Add named resources and debug labels in RenderDoc | clayjohn |
2021-01-24 | Shadow map rendering optimization | reduz |
2021-01-04 | Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 | Rémi Verschelde |
2021-01-03 | SSAO cleanup and fixes | clayjohn |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-21 | Port ASSAO to Godot to replace SAO | clayjohn |
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
2020-12-04 | RenderingServer reorganization | reduz |