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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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renderer_rd
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ss_effects.cpp
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Commit message (
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Author
2023-02-16
Fix sampling bug when SSAO is using half size
clayjohn
2023-02-10
Add render buffer support to screen space effects
Bastiaan Olij
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-21
Code simplifications found by cppcheck
Markus Sauermann
2022-10-06
Merge pull request #66756 from BastiaanOlij/fix_ssr
Rémi Verschelde
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
Fixing artifacts in SSR
Bastiaan Olij
2022-10-04
Moving SSEffects settings into class
Bastiaan Olij
2022-09-13
Fix uniform buffer being created every frame is SSAO and SSIL half_size is di...
Bastiaan Olij
2022-09-09
Properly scale SSR reflection based on metallic value for dielectric materials
clayjohn
2022-09-01
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-19
Move screen space effects into a separate class
Bastiaan Olij