Age | Commit message (Expand) | Author |
---|---|---|
2022-11-10 | Enable mipmaps in cubemap roughness shader | clayjohn |
2022-10-14 | Implement multiple clip_children modes for CanvasItems | clayjohn |
2022-09-01 | Extracting render buffers and changing it to a more generic solution | Bastiaan Olij |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-07-19 | Move screen space effects into a separate class | Bastiaan Olij |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-06-26 | Fix typo in roughness shaders | Bastiaan Olij |
2022-06-24 | Moved cube_to_dp and cubemap logic into CopyEffects | Bastiaan Olij |
2022-05-13 | Copy_to_fb is available in both raster and clustered renderers, remove unwant... | Bastiaan Olij |
2022-05-11 | Split out bokeh_dof and copy effects | Bastiaan Olij |