Age | Commit message (Expand) | Author |
---|---|---|
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-06-28 | Split dependency logic | Bastiaan Olij |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-03-06 | Add a UniformSet cache | reduz |
2022-03-04 | Tweak render timestamp names for explicitness and consistency | Hugo Locurcio |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-25 | Remove disabled debug code in ClusterBuilderRD | Hugo Locurcio |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-27 | Core: Drop custom `copymem`/`zeromem` defines | Rémi Verschelde |
2021-02-05 | Fixes to get Godot running again on Intel IGP | reduz |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-01-26 | Reorganize RenderingDevice barriers | reduz |
2021-01-19 | Added GPU based cluster builder | reduz |