Age | Commit message (Expand) | Author |
---|---|---|
2022-05-25 | Implement 2D Meshes and MultiMeshes in GLES3 backend | clayjohn |
2022-04-17 | Moved particles into ParticlesStorage | Bastiaan Olij |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-04-02 | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-07-01 | Clean up RenderingServer and its bindings | reduz |
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz |
2021-05-28 | [4] Fix canvas rect bound calculation | lawnjelly |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | RenderingServer reorganization | reduz |