summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_canvas_cull.cpp
AgeCommit message (Expand)Author
2023-01-19CanvasItem::draw_polyline Support thin polylines drawn using line stripkleonc
2023-01-18CanvasItem::draw_arc Clamp angle difference so arc won't overlap itselfkleonc
2023-01-16Merge pull request #62236 from MinusKube/masterRémi Verschelde
2023-01-16Fix draw_polyline not supporting closed polygons and not having a uniform offsetMinusKube
2023-01-16Fix scaling issue in `draw_line` and similar methodsDanil Alexeev
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-17Scale MSDF font outline with the font size and MSDF source size to match dyna...bruvzg
2022-12-05draw fish bones for Path2D and Path3DYaohua Xiong
2022-12-01Fix child nodes still being drawn when the visible area of a control with `cl...Rindbee
2022-11-04Add call_deferred() method to Callablekobewi
2022-10-31Viewport canvas cull mask featureBimDav
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-15Fix/restore BackBufferCopyHendrik Brucker
2022-08-23Add font LCD sub-pixel anti-aliasing support.bruvzg
2022-08-02Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-widthRémi Verschelde
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-08Account for relative z-indexes when y-sortingXentripetal
2022-07-02Improve antialiased line drawing sharpness and respect of original widthHugo Locurcio
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-17Moved particles into ParticlesStorageBastiaan Olij
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij
2022-04-12Restore antialiasing for `draw_line`Yuri Roubinsky
2022-04-11Merge pull request #57899 from Chaosus/fix_aaYuri Rubinsky
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij
2022-03-29Fix canvas_group not being freed in RendererCanvasCull::freeDimitris Nikolaidis
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij
2022-03-04Tweak render timestamp names for explicitness and consistencyHugo Locurcio
2022-02-16Fix antialiasing for beginning/end of line in `canvas_item_add_polyline`Yuri Roubinsky
2022-01-17Fix invalid read when using LightOccluder2DHaoyu Qiu
2022-01-09Fix canvas items being drawn outside clip rectsDarren Kaste
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-23Construct values only when necessary.Anilforextra
2021-08-27Makes FontData importable resource.bruvzg
2021-08-10Fix incorrect border width of antialiased linesYuri Roubinsky
2021-06-29Improve RID_Owner memory usagereduz
2021-06-17Implement animation slice drawing in CanvasItemreduz
2021-06-16Refactor VisibilityNotifierreduz
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-05-11Fixes missng 2D engine bitsreduz
2021-03-04Fix canvas renderer line widthAlex Hirsch
2021-03-02Fix rounding error in Clip Contentasheraryam
2021-02-10Make Servers truly Thread Safereduz
2021-01-09Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde