Age | Commit message (Expand) | Author |
---|---|---|
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |
2020-05-18 | GLSL: Change shader type specifier from [vertex] to #[vertex] | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky |