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path: root/servers/rendering/rasterizer_rd/shaders/copy.glsl
AgeCommit message (Expand)Author
2020-10-18Optimize Glow with local memoryclayjohn
2020-08-31Add high quality glow modeclayjohn
2020-08-29Fix recent glow regressionsclayjohn
2020-05-18GLSL: Change shader type specifier from [vertex] to #[vertex]Rémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-04-14Implement decalsJuan Linietsky
2020-04-11Moved most of the effect code to compute.Juan Linietsky
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-03-27Renaming of servers for coherency.Juan Linietsky