Age | Commit message (Expand) | Author |
---|---|---|
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |
2020-04-14 | Add support for projectors in spot and omni lights. | Juan Linietsky |
2020-04-14 | Implement decals | Juan Linietsky |
2020-04-11 | Moved most of the effect code to compute. | Juan Linietsky |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |