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path: root/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
AgeCommit message (Expand)Author
2020-10-19Merge pull request #38097 from Calinou/add-viewport-debandingJuan Linietsky
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Optimize Glow with local memoryclayjohn
2020-09-02Re-Implement GPU particles on master.Juan Linietsky
2020-08-31Add high quality glow modeclayjohn
2020-08-19Add fog to sky shadersclayjohn
2020-08-14Add a debanding property to ViewportHugo Locurcio
2020-08-13Added volumetric fog effect.Juan Linietsky
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRĂ©mi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Implement decalsJuan Linietsky
2020-04-12Add screen space AA option, with FXAA implementation.Juan Linietsky
2020-04-11Moved most of the effect code to compute.Juan Linietsky
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-04-04Re-implement subsurface scattering.Juan Linietsky
2020-04-02Re-Added screen space reflection.Juan Linietsky
2020-03-27Renaming of servers for coherency.Juan Linietsky