Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij | |
2021-06-05 | Rename GI Classes | reduz | |
* GIProbe is now VoxelGI * BakedLightmap is now LightmapGI As godot adds more ways to provide GI (as an example, SDFGI in 4.0), the different techniques (which have different pros/cons) need to be properly named to avoid confusion. | |||
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke | |
2021-06-01 | Move remaining dummy drivers to servers. | Fabio Alessandrelli | |