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path: root/servers/rendering/rasterizer_dummy.h
AgeCommit message (Expand)Author
2021-12-20[Headless] Workaround texture load failure.Fabio Alessandrelli
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm
2021-11-12Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky
2021-11-01Fix memory leak when using CurveTexture.set_texture_modeHaoyu Qiu
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-25Implement distance fade and transparencyJFonS
2021-10-07Remove unimplemented `Environment.ambient_light_occlusion_color` propertyHugo Locurcio
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-01Fix dummy rendering server memory leaksPaulb23
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-07-19Implement more rendering options as specialization constantsreduz
2021-07-12Use specialization constants in clustered rendererreduz
2021-07-03Fix Render Inforeduz
2021-07-02Remove leftovers from the DirectionalLight3D Optimized shadow depth rangeHugo Locurcio
2021-07-01Clean up RenderingServer and its bindingsreduz
2021-06-30Deprecate ImmediateGeometryreduz
2021-06-16Refactor VisibilityNotifier3Dreduz
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-06-05Rename GI Classesreduz
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-06-01Move remaining dummy drivers to servers.Fabio Alessandrelli