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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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dummy
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storage
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mesh_storage.h
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Commit message (
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Author
2023-01-27
Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-17
RendererDummy fix buffer overflow due to mesh_get_surface
dzil123
2022-11-07
Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored ...
Gábor Pál Korom
2022-09-07
Fix crash when executing `VisualShaderNodeParticleMeshEmitter.set_mesh` with ...
Haoyu Qiu
2022-09-05
Fix crash when executing `CSGMesh3D.set_mesh` with headless Godot
Haoyu Qiu
2022-08-31
Remove unnecessary `print_line` in RendererDummy
Haoyu Qiu
2022-08-30
Dummy mesh support was added to the dummy renderer but incomplete. This compl...
Bastiaan Olij
2022-08-01
fix for headless collision shape generation
Jakub Grzesik
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-06-28
Split dependency logic
Bastiaan Olij
2022-04-02
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
Bastiaan Olij