Age | Commit message (Expand) | Author |
2021-07-10 | Add a method to set the number of physics solver iterations in 3D | Hugo Locurcio |
2021-07-05 | Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D | PouleyKetchoupp |
2021-07-02 | Expose body_test_motion in 3D physics server | PouleyKetchoupp |
2021-06-28 | Fix move_and_collide causing sliding on slopes | PouleyKetchoupp |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-07 | Fix uninitialized members in physics query results | PouleyKetchoupp |
2021-06-04 | Safe margin cleanup | PouleyKetchoupp |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-04 | KinematicBody split between new CharacterBody and PhysicsBody | PouleyKetchoupp |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-03-18 | SoftBody support in GodotPhysics 3D | PouleyKetchoupp |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-01-28 | Use real_t in physics code | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-15 | Remove Generic6DOFJoint precision property | Marcel Admiraal |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-16 | Merge pull request #42167 from madmiraal/fix-42108 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-09-18 | Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. | Marcel Admiraal |
2020-09-04 | Ensure assignment operators return by reference to avoid unnecessary copies. | Marcel Admiraal |
2020-07-02 | Merge pull request #37350 from aaronfranke/force-impulse | Rémi Verschelde |
2020-06-26 | Expose shape property for shape query parameters classes | Andrii Doroshenko (Xrayez) |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-04-14 | Fix set_sleep_state in Bullet body direct state | PouleyKetchoupp |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |